![]() Deku Link and Tatl follow them into Clock Tower. ![]() The Skull Kid turns Link into a Deku Scrub and leaves but accidentally leaves Tatl behind. He then lands in a dark room, lit up only by torches and an eerie light emitted by the ceiling. Link rushes into the tree only to find out that there was a pit, which he fell into. Link then follows Skull Kid into a mysterious tree. A Skull Kid wearing a mysterious mask appears and steals Epona and the Ocarina of Time then rides into the woods. Two fairies, Tatl and Tael, startle Epona and Link is knocked out after falling off. The last setup (setup 09) can't be accessed using this approach, however, as it's not referenced by the scene and room headers.The game starts with Link, now the Hero of Time from Ocarina of Time, looking for Navi in the Lost Woods. However, here they can be accessed, by adding the following line to the Gameshark code above: 8024343F 000X, where "X" = a setup from 1 (Setup 00) to 9 (Setup 08). Much like in the Japanese version, the Test Map here features 10 alternate scene setups. There are also invisible rupees if you can find them, one green, one blue and one red. The one standing on the ground can be Z-Targeted but none of them can be spoken to. One is standing upright, one is down on the ground and the third copy has only his bag of masks. ![]() Leave the area and go to the right in the open field to find the Goron Elder and three copies of the Happy Mask Salesman. Behind him is a treasure chest containing the Mirror Shield. You start off in the multicolored area with the scarecrow right in front of you. While the map is the same the contents of the default setup are quite different when comparing to the same setup from the Japanese version. Instead, load the game, enter the Map Select, enable the code and select the first map. Don't enable it when the game is starting or the game will barf a big red "RDRAM BROKEN!" message at you on the title screen. However, it's not accessible from the Map Select, instead, you'll need to use the following GameShark code: 8023F792 0010. The Test Map from the Japanese version of Majora's Mask is also in the Debug ROM. ![]()
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